Magic Media está contratando Lead 3D Environment Artist em: Rio de Janeiro, RJ | LinkedIn (2024)

Magic Media está contratando Lead 3D Environment Artist em: Rio de Janeiro, RJ | LinkedIn (2)

Lead 3D Environment Artist

Magic Media Rio de Janeiro, RJ

Magic Media is a pioneering media, entertainment, and tech group powered by creativity and innovation. We have a physical presence in 14 countries and expertise in the areas of art, animation, cybersecurity, game development, software development, VFX, and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.

People are what make games great! Magic Media is currently seeking a Lead 3D Environment Artist to help our team on their next adventure. The ideal candidate enjoys putting their skills and knowledge to use in a variety of styles. Your broader experience in game development and the environment pipeline will help you work collaboratively with designers, concept artists, technical artists, and animators to create an immersive and epic experience.

WHAT YOU WILL DO:

  • Lead and mentor a team of artists, ensuring that each has clear, concrete tasks, goals, and regular constructive feedback
  • Create a diverse range of high-quality environment assets, from sculpting to implementing in the engine
  • Partner closely with producers in helping delegate tasks, plan estimates, and arrange meetings as needed to ensure individuals' workloads are manageable and the team's deliverables can be completed on schedule
  • Work with clients in upholding their artistic vision and ensuring outgoing work is technically sound and meets technical standards
  • Partner with Tech Art and Engineering throughout development to ensure assets are functionally sound and optimized for engine/platform constraints
  • Help continue to expand the capabilities of the Environment Art team through training, team building, refinements of process and techniques, and candidate recruiting and hiring
  • Create pipeline and workflow documentation for the department as well as specific projects in need
  • Explore opportunities to technically innovate, streamline tools and processes, and champion best practices for the team
  • Engage in technical and aesthetic problem-solving efforts through to completion
  • Be proactive about elevating your team's concerns to the larger team and making sure that your discipline is well represented
  • Help work with recruiting exceptionally talented artists onto a team and helping them to learn and grow through mentorship and coaching

Requirements

  • An accomplished artist with 6+ years of experience within the environment art discipline with 2+ years of experience as a Lead Environment Artist in game development
  • Strong understanding of modern game engines, specifically Unreal, a must
  • Expert knowledge of spatial design, composition, lighting, and detail hierarchy
  • Exceptional sculpting and modeling skills for generating organic and hard surface environments assets
  • Comprehensive knowledge of multiple major 3D and 2D packages such as Maya, Blender, Substance Painter/Designer, Photoshop, etc
  • Demonstrated experience creating PBR textures and a strong understanding of the PBR texturing workflow
  • Deep technical knowledge of modern pipelines, workflows, and techniques for developing environments with clean topology
  • Experience working in multiple phases of game development - early prototyping through launch
  • Passionate about mentoring others to further develop their artistic and technical skill sets and are excited about managing, leading, and continuing to grow a world-class environment art team
  • Excellent organization, time management, and communication skills
  • You have a great team spirit and are proactive
  • Professional working English proficiency

Note: Applications for this role must include a portfolio/reel (or link to a portfolio/reel). Applications that do not have this information will not be considered.

Benefits

  • An opportunity to hone and improve your skills by applying them to a diverse variety of gaming projects
  • The chance to work closely with a team of like-minded creative professionals in a fast-paced, multicultural environment
  • A competitive salary
  • Ongoing training and professional self-improvement opportunities

At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.

If you do not meet all the requirements, but believe you’d still be a great fit for the role, don’t worry! We’d still love to hear from you, please get in touch!

  • Nível de experiência

    Pleno-sênior
  • Tipo de emprego

    Tempo integral
  • Função

    Design, Arte/Criação e Tecnologia da informação
  • Setores

    Tecnologia, Informação e Internet

Magic Media está contratando Lead 3D Environment Artist em: Rio de Janeiro, RJ | LinkedIn (7) Magic Media está contratando Lead 3D Environment Artist em: Rio de Janeiro, RJ | LinkedIn (8) Magic Media está contratando Lead 3D Environment Artist em: Rio de Janeiro, RJ | LinkedIn (9)

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Magic Media está contratando Lead 3D Environment Artist em: Rio de Janeiro, RJ | LinkedIn (2024)

FAQs

Who is 3D environment artist? ›

Working from concept art, real-world reference, and scans, environment artists create and lay out digital 3D environments — from compiling an entire set to scattering tiny rocks — that form the world of a film or video game. It includes populating an environment with assets, commonly known as set dressing.

What does magic media do? ›

Magic Media is an international gaming, tech and entertainment group, powered by building creativity and protecting innovation.

How much do 3D environment artists make in the US? ›

$56,500 is the 25th percentile. Salaries below this are outliers. $101,000 is the 75th percentile.

What is the highest paid 3D artist? ›

What is the highest salary for a 3D Artist in India? Highest salary that a 3D Artist can earn is ₹7.8 Lakhs per year (₹65.0k per month). How does 3D Artist Salary in India change with experience? An Entry Level 3D Artist with less than three years of experience earns an average salary of ₹3.1 Lakhs per year.

Who is the CEO of magic Media? ›

Rene Kruzlik - CEO - Magic media, s.r.o. | LinkedIn.

Is magic Media free? ›

Design anything and bring your ideas to life. No cost, just creativity. Unlock premium content, more powerful design tools, and AI features.

Who is the CEO of magic Media Group? ›

Linda Sibiya - CEO and founder - Magic media group | LinkedIn.

Who is the artist who draws the environment? ›

Robert Morris - One of the Pioneers of Land Art

Apart from being one of the most important theoreticians of Minimalism, Robert Morris is also known as one of the most important environmental artists.

Are 3D environment artists in demand? ›

One of the main reasons behind the rising demand for 3D artist jobs is the expansion of the gaming and entertainment industry. With the popularity of video games and the continuous growth in the production of films and TV shows, there is an ongoing need for talented 3D artists to bring creative visions to life.

Who is the 3D artist? ›

3D artists create three-dimensional creations, including models, animation, and visual effects, which are used in creative projects, including films, video games, and advertising campaigns. They create special effects to match specific briefs utilizing a combination of hand drawing techniques and computer software.

What is 3D environment design? ›

3D environment design is the process of creating buildings, landscapes, mountains, and other assets related to the environment in three-dimensional space – height, width, and depth. A 3D environment artist starts designing from drawing plans, sections or constructed perspectives to sketch various areas in games.

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